Ambrosia's mailing lists



  • Ambrosia Software, Inc. maintains a number of mailing lists. The focus of each list varies, but they all deliver news or discussion to your eMail box. Below are the mailing lists you can subscribe to, and a brief description of each one:

    (url="http://"http://mail.ambrosiasw.com/cgi-bin/mailman/listinfo/discussion_list") discussion_list (/url) - The purpose of this list is to allow people all over the world to discuss Ambrosia-related topics -- anything from game tips to trouble-shooting to Hector's last meal. It's an alternative (or perhaps a supplement) to Ambrosia's web boards; join up and discuss everything Ambrosia with us!

    (url="http://"http://mail.ambrosiasw.com/cgi-bin/mailman/listinfo/ambrosia_announce") ambrosia_announce (/url) - This is a general Ambrosia announcement list -- any time we release a new product or have other Ambrosia-related news to pass along, everyon e who subscribes to this list will instantly get the info. Subscribing to this list is the best way to ensure that you know about important product updates & bug fixes, that you get notified immediately when we release a new game or utility, and also are informed of any important Ambrosia-related news and special s

    (url="http://"http://mail.ambrosiasw.com/cgi-bin/mailman/listinfo/at_list") at_list (/url) - If you would like to be notified when new articles are posted to our company newsletter, The Ambrosia Times, this is the mailing list for you. As soon as we post a new article, you'll receive eMail telling you a summary of the article that was posted, and the URL to read the full article.

    (url="http://"http://mail.ambrosiasw.com/cgi-bin/mailman/listinfo/delta_v") delta_v (/url) - The purpose of this list is facilitate the creation of new worlds, missions, ships, weapons, etc. for Escape Velocity. It is NOT a list to talk about the game itself; we suggest you use the Ambrosia web boards for that.

    More information on our mailing lists, and support in general can be found here:

    (url="http://"http://www.ambrosiasw.com/support/")http://www.ambrosiasw.com/support/(/url)

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    Andrew Welch / el Presidente / Ambrosia Software, Inc.
    Some people's minds are like cement: all mixed up and permanently set...



  • The great Andrew Welch has actually visited the humble Cythera boards! We are honored to greet you!

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    Do not hurt when holding is enough, do not wound when hurting is enough, do not maim when wounding is enough, do not kill when maiming is enough. The greatest warrior is he who does not need to kill.



  • Actually, he posted that message in all of the boards, or at least one for each game. And the times are relatively similar (4:07), so it was either a mass-posting, or a really fast copy-and-paste job.

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    "There is a time and a place for everything."



  • Dang.

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    Do not hurt when holding is enough, do not wound when hurting is enough, do not maim when wounding is enough, do not kill when maiming is enough. The greatest warrior is he who does not need to kill.


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