TS Character Killing Service



  • "Characticide" performed by Selax

    (I apologize to anyone on #cythera whose mottos or names I missed. I'll add them if you can remember them.)

    Mottos suggested by people on #cythera:

    "Have an old character lying around? Too lazy to kill it yourself? We can help." —BreadWorldMercy453

    "We butcher with a smile."
    "All your hard work, rendered gone with a single post."
    "Exterminations, cheaper by the dozen." —all suggested by iKaterei

    Names suggested by people on #cythera:

    "The Foundation for the Elimination of Unwanted Characters." —Jehezekel

    "Get rid of your character for a lower price than annywwhere else!" —BreadWorldMercy453

    "Murder - Under-Rated Deaths Exterminatory Rites" —iKaterei who added, "it spells MURDER"

    The word "Characticide" was also coined iKaterei.

    As some of you may or may not know, I get an evil thrill out of killing characters when chance offers. Recently, I volunteered to perform this service—that of killing a character—for BreadWorldMercy453 in the current TS. Although it appears that this will no longer be my job, the thought of doing so was entertaining enough that I joked about starting a topic offering to kill other's TS characters if they wanted to get rid of those characters. The idea was encouraged on #cythera, and I decided to start go ahead and start such a topic to see what responses I'd get.

    Here it is:
    I hereby offer to exterminate any of your TS characters that you want to get rid of.
    If anyone wants my services, I'll ask them about any particulars they want included in there characters death (i.e. who does it, where, when, how it affects others, etc.)
    A description of the character in question might be helpful if you want the character to act in-character when they die. It is not, however, a necessity.
    The actual death will be done either in a TS, a flashback in a TS, or in a chron; this would depend on how the person wanting the character dead wants it done.
    In addition, I'll probably run the posts by the person wanting their character killed to see if the posts work (i.e. it meets requirements and keeps the character in character).

    Note: I'll dispose of characters when I can; if I have a busy schedule, I might have trouble getting around to it. However, rest assured that I will get around to it.

    Here's a simple example:
    For instance if one wants their character X to have a silly death, X says something to someone about knowing Cythera like the back of their hand; then X turns around and step off of a cliff that he didn't know was there. Alternatively, X is told to be on alert because there are enemies around and X goes on a big rant about how he is always alert and no one can catch him off-guard. He does this while an enemy is standing behind him listening. Of course, this enemy then kills him.

    And, just in case, anyone asks, yes, I am serious. ;)



  • "Mail-in impalings!"
    "We kill out of pity."
    "Shanking performed with love!"
    "Early bird special: 2 deaths for the price of 1 if you register within a week."
    "Cythera: The Genocide Chronicles."
    "Nominate Selax for Serial Killer of the Year!"
    "AA: Assasinators Anonymous."



  • How about:
    "Assasinations R Us- Two stabbed, and the third poisoned free!"
    "Deaths are our speciality!"
    "Pick your death!"
    I will think of more later.

    (EDIT) Minorities Unless Ruthless Deaths Even Rate - Selax. (/EDIT)

    This post has been edited by CrazyChick : 10 January 2007 - 08:58 PM



  • OK Selax, as promised, I have people for you to kill.

    ... :huh:

    firstly, Indigo. i think having him die in combat in the Tavern would be nice. maybe take down a ruffian with him? i'm not picky. no particular emotional attachment to this one.

    Lemni isn't exactly killable... Renae was only ever a chron character... and apparently I edited into Sya and Amadeus' info that they left Cythera (their departure was part of a chron that never made it past the planning stages, unfortunately.) Katerei's death is still up in the air, and probably involves Silvre, which leads us to...

    Dheiva, and why she's in the active char thread, i don't know. i guess i'll have to ask Avatara to move it. you can kill her pretty much any way you feel like it. use your imagination. ^.^

    i think that was everyone for now... thank you kindly! <3



  • sniff They're dead? Where's the 'cry' emoticon when I need it?



  • well, not yet. but i couldn't even remember the majority of my characters, i had to go look them up. i think that means it's time to retire them (...or, um, kill them off.)

    <edit- hey, you should come on #cythera! i'm all alone in there! again!>

    This post has been edited by iKaterei : 11 January 2007 - 04:30 AM



  • Speaking of random characters people didn't know existed, cache apparently has a "Sasha" fellow lying around, bringing his total up to...20? 21?



  • What, you'd forgotten Sasha Romanova, the second of the Ronin? :rolleyes:



  • Thank you, Katerei. :)

    Quote

    sniff They're dead? Where's the 'cry' emoticon when I need it?

    "They're not quite dead yet." ;)

    Oh, by the way, although I don't currently have any Tavern characters, I will probably use the Tavern to terminate both Indigo and Dheiva. (Note: I may introduce an assassin character to aid me in terminations.)

    Edit: Assassin introduced and Dheiva and Indigo terminated.

    This post has been edited by Selax : 11 January 2007 - 04:13 PM



  • NOW you can cry, cache.

    ...does this make me a terribly coldhearted person?

    if so, i've succeeded. :laugh:



  • Creating an assassin character to perform the services is a good idea. I feel a chron coming on...



  • @ikaterei_bot, on Jan 12 2007, 10:27 AM, said in TS Character Killing Service:

    NOW you can cry, cache.

    I might yet, and not just because of your characters' deaths; the current apparent trend towards uber-powerful characters kind of bugs me. I mean, an ephemeral assassin that can pop into existence just long enough to kill a random target, then fade away before anyone can react - what defense is there against that? :huh:

    I prefer a character to be relatively normal, with perhaps one or two outstanding characteristics, but decidedly vulnerable. That's why I'm using Sideline so much at the moment. In that light, I'm curious to see how Talryn is going to be redefined, now that his recent experiences have left him a blank slate.

    But hey, I guess that's just me. :(



  • @cache22_bot, on Jan 11 2007, 02:11 AM, said in TS Character Killing Service:

    What, you'd forgotten Sasha Romanova, the second of the Ronin? :rolleyes:

    I knew there were seven, but I don't remember all of their names. Flynn and Ulf are the easiest to remember. There's also Wolmark, Leandra, Trinias, and Kwon (who actually is listed as the second - though to be honest, I had to look him up). I knew there was one more female, but I thought it was someone else.



  • @cache22_bot, on Jan 11 2007, 02:35 PM, said in TS Character Killing Service:

    I might yet, and not just because of your characters' deaths; the current apparent trend towards uber-powerful characters kind of bugs me. I mean, an ephemeral assassin that can pop into existence just long enough to kill a random target, then fade away before anyone can react - what defense is there against that? :huh:

    I prefer a character to be relatively normal, with perhaps one or two outstanding characteristics, but decidedly vulnerable. That's why I'm using Sideline so much at the moment. In that light, I'm curious to see how Talryn is going to be redefined, now that his recent experiences have left him a blank slate.

    But hey, I guess that's just me. :(

    Selax did mention being concerned about overpowering the character, but the impression i got was just that this was to be a 'bit part', so to speak. if it was intended for use in TSes, i'd feel the same as you, but i think he only designed it for use as a character-killer (which, as always, will require full permission from the owner.)



  • I still maintain that's a lame way out.



  • @avatara_bot, on Jan 12 2007, 11:37 AM, said in TS Character Killing Service:

    Kwon (who actually is listed as the second

    Sorry, I should have said 'second in command '.

    @ikaterei_bot, on Jan 12 2007, 11:45 AM, said in TS Character Killing Service:

    the impression i got was just that this was to be a 'bit part' (...) he only designed it for use as a character-killer (which, as always, will require full permission from the owner.)

    Yes, but the other characters won't know that, will they. Think of the panic! :rolleyes: Anyway, I was only using that particular character as an example, there are a few others that seem (to me) to be a bit over the top as well.



  • @cache22_bot, on Jan 11 2007, 04:35 PM, said in TS Character Killing Service:

    I might yet, and not just because of your characters' deaths; the current apparent trend towards uber-powerful characters kind of bugs me. I mean, an ephemeral assassin that can pop into existence just long enough to kill a random target, then fade away before anyone can react - what defense is there against that? :huh:

    Indeed, I did fear that the character would be over-powered. My idea was that his only real skill is his ability to blip in and stab maybe one target before being forced to retreat; in addition, his teleport causes a sound and he must wait several seconds before being able to attack. I had hoped that several seconds would be more than enough time for some of the characters currently in service to react. If it is felt that this character is too strong, I am open to suggestions on how to fix that. (On an unrelated note, I'm also open to suggestions on how to fix Selax.)

    The teleport is partially because there are very few ways to kill any hero in the Tavern because that hero is surrounded by many other heroes. For instance, a ruffian assault against the Tavern would be doomed, as would most assassins who attempt to escape in an ordinary fashion. That and it'd be very difficult to have a large force attack the Tavern every time a character has to die.

    (Note: the Nexus Lord is not going to kill all of the characters that I am asked to kill; he is simply convenient to have at times.)

    This post has been edited by Selax : 11 January 2007 - 07:28 PM



  • @cache22_bot, on Jan 12 2007, 11:35 AM, said in TS Character Killing Service:

    I prefer a character to be relatively normal, with perhaps one or two outstanding characteristics, but decidedly vulnerable.

    While I'm ranting on that subject, I've been looking for ways to do my characters some serious damage (e.g. I was going to break Brianna's leg during the scylla attack), but situations keep getting resolved before I can get around to it. :rolleyes:



  • @cache22_bot, on Jan 11 2007, 02:35 PM, said in TS Character Killing Service:

    I might yet, and not just because of your characters' deaths; the current apparent trend towards uber-powerful characters kind of bugs me.

    In that light, I'm curious to see how Talryn is going to be redefined, now that his recent experiences have left him a blank slate.

    Sorry about overpowering him for that post, I kept looking for oppertunities where we would get into a magical showdown and Talryn would team up with other casters and have the curse take over that way. Sadly though, It looked as though this wasn't going to happen and I saw the opportunity to resolve the curse and start a new with Talryn..

    -Dark



  • @dark-jet_bot, on Jan 12 2007, 01:53 PM, said in TS Character Killing Service:

    Sorry about overpowering him for that post

    Actually, overall, I thought that post was fairly well balanced. Talryn managed to defeat an extremely powerful foe, but the cost was enormous - he lost himself. There's a very nice symmetry to that.


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