Cythera Add-Ons



  • Why aren't there any add-ons that affect play aspects by now? I haven't actually opened up Cythera with Res-Edit and done any serious exploring, so for all I know it could be very difficult to do, but I would think that someone would have attempted it by now.

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  • I have gone into Cythera with ResEdit, and I can tell you from experience (and from glenn andreas) that there is almost nothing you can change in Cythera with ResEdit. Sure, you can change basic things like cursors, but not much else.

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    Bronze: the other gold metal. | | Cretan Bronze Robot: Bronze Trance Robot
    Bacchus Publishing: (url="http://"http://www.ambrosiasw.com/cgi-bin/vftp/show.pl?product=evo &category;=guides&display;=date&file;=ChroniclesByJake101.sit.hqx")Chronicles by Jake101: the unposted chapters(/url), (url="http://"http://users.erols.com/alkrauss/Once_Again.html")Once Again: on the web.(/url)
    Bacchus Freeware: Olympus Wars, a plugin for EV:N.

    (This message has been edited by Talos (edited 06-17-2001).)



  • Most of Cythera's data is encoded and located in data fork, thus eliminating any value that ResEdit could have in that regard.

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    Slayer's guide to Cythera:
    (url="http://"http://www.macclassics.com/cythera/cythera.htm")http://www.macclassi...era/cythera.htm(/url)



  • I wonder why they didn't do it like EV? EV and EVO had most of their stuff accesible via ResEdit, which is why there are so many plug-ins for them.

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  • Its too bad that nobody can make plug-ins or addons, as a RPG such as this has such a vast potential. This game would be even more fun if people could make their own worlds, scenarios, etc. such as int games like Escape Velocity Override and such.

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  • Quote

    Originally posted by Ebonncito:
    **This game would be even more fun if people could make their own worlds, scenarios, etc. such as int games like Escape Velocity Override and such.
    **

    Well, that's what Coldstone will be for!

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    Slayer's guide to Cythera:
    (url="http://"http://www.macclassics.com/cythera/cythera.htm")http://www.macclassi...era/cythera.htm(/url)



  • Quote

    Originally posted by Selth:
    **I wonder why they didn't do it like EV? EV and EVO had most of their stuff accesible via ResEdit, which is why there are so many plug-ins for them.

    **

    If you were lucky enough to look at the old Cythera site (when it was still in development), you would know an interesting fact:

    Cythera was the first game built on what they planned to be an expandable engine, called Delver. However, Delver was never used for any other games. Therefore, the expandibility of a game like Cythera was more on the game company's side than on the user's side.

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    Bronze: the other gold metal. | | Cretan Bronze Robot: Bronze Trance Robot
    Bacchus Publishing: (url="http://"http://www.ambrosiasw.com/cgi-bin/vftp/show.pl?product=evo &category;=guides&display;=date&file;=ChroniclesByJake101.sit.hqx")Chronicles by Jake101: the unposted chapters(/url), (url="http://"http://users.erols.com/alkrauss/Once_Again.html")Once Again: on the web.(/url)
    Bacchus Freeware: Olympus Wars, a plugin for EV:N.



  • yeah when you look at the title screen of cyth. you see DELVER inscribed on a rock. i wonder why they didnt use delver ever again.

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  • Quote

    Originally posted by Ebonncito:
    **yeah when you look at the title screen of cyth. you see DELVER inscribed on a rock. i wonder why they didnt use delver ever again.

    **

    Like many other abandoned technologies, I guess it was just outdated before it was released.

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    Bronze: the other gold metal. | | Cretan Bronze Robot: Bronze Trance Robot
    Bacchus Publishing: (url="http://"http://www.ambrosiasw.com/cgi-bin/vftp/show.pl?product=evo &category;=guides&display;=date&file;=ChroniclesByJake101.sit.hqx")Chronicles by Jake101: the unposted chapters(/url), (url="http://"http://users.erols.com/alkrauss/Once_Again.html")Once Again: on the web.(/url)
    Bacchus Freeware: Olympus Wars, a plugin for EV:N.


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