@453
Here's the relevant portion from Ake's dialogue script: (I've added a few comments denoted by semicolons)
ConvNext0580:
conversation_response "more" else ConvNext0808
if_not
call_resource 0xF02
arg Arg30
byte 1
end
then Conditional05B1 ;if not talked about Comana, branch down to 05B1
'"You know, House Comana..."' ;else fall through to this response
branch Branch0805
Conditional05B1:
if_not
sys IsInParty
short 30 ;Milcom
end
sys IsInParty
short 35 ;Hebe
end
or
then Conditional060E ;if Milcom & Hebe not "IsInParty", jump to 060E
'She looks around nervously...*"Ah, I don\'t know what you\'re talking about."' ;else fall through
branch Branch0805 ;branch away if fell through
Conditional060E: ;Milcom & Hebe not around?
'"I can\'t speak of that now - meet me in our @garden after dark - wait until after my husband goes to bed"'
call_resource Resources.SetCharacterFlag ;check if character has Persuasion
arg Arg30
byte 2
end
if_not
sys GetSkill
global Globals.PlayerCharacter
short 203
end
then Branch0805
sys TalkParticipant
short 1
byte 2
end
'"I understand your reluctance, but I\'m not sure if I can make that meeting."*'
sys TalkParticipant
arg Arg30
byte 0
end
call_resource 0xF01
arg Arg30
byte 2
end
call_resource Resources.SetCharacterFlag
arg Arg30
byte 1
end
'Ake lowers her voice to a whisper, glancing nervously around.*"Well, this might just be a rumor, but I\'ve heard that House Comana was behind Ariadne\'s kidnapping."*"I can\'t say anymore, but seek out Halos of House Strymon in Cademia"'
sys AddQuest
byte 10
word 0x021A[0]
byte 10
add
end
'*"Please, I\'ve said too much..."'
Branch0805:
branch Conditional01CF
What DDASM labels as "IsInParty" is a call to function #188 in Delver byte code. I'm sure it does some checking for in party, but it looks like it's doing something else as well. If I had to guess, it's being used here to get a distance measure of some kind?
Whatever the case, it looks like you only have to make sure neither Hebe nor Milcom is around to get her to speak with you, which is good to know. Bryce really has equipped us with a powerful set of tools with delvmod! 😁