Not that I am trying to make the current team story die, but I have an interesting idea that might make this webboard a little more lively. Searching through the webboards, I came across a topic in EV. Since then I have been watching the Endless War topic, and I believe that it is a very interesting idea for Cythera. Of course Cythera isn't a space game, but we can change some things to make this both interesting and fun for all who partake in it.
If anyone wishes to sign-up for this, please post in this topic. Also, please tell who you would prefer to be. (Playable characters listed below)
These are some ideas for the rules and setup. Of course these are not final, so anyone may post in response to them (also in this topic) and expand or remake them.
To start, there will be one member to be the leader of each house (Comana, Attis, Nicander, Strymon (sorry for any misspellings, but I haven't really played Cythera in a while.)).
There will be a judge for each city.
Each city will also have leading citizens that form a council. Pynx could be an exception here. Instead of leading citizens Pynx will have a Mage Council.
Cities make x amount of money (based on population points) and can spend y amount to train z number of men. The men form armies. In battles, a fair way to decide upon a victor will have to be formed.
Cities can go to war with each other. In order to go to war, a two-thirds majority of the council of that city will have to agree that war is acceptable. If a two-thirds majority is not present, the war will not occur. The only exception to this rule will be if a city is declared war on by another. Also, any other bills or laws that a city may pass, will have to pass the council with a two-thirds majority.
If unclear above, the ruler of the leading house, the judge, and the leading citizens make the council.
Cities, based on their size, will have population points. Each point will count for a certain amount of revenue. The number of points will also determine the number of leading citizens.
For Example, Odemia will 3-4 population points. That will be 3-4 leading citizens, and x amount of money in y amount of time. The council in Odemia will consist of the ruling member of Nicander, the judge, and 3-4 citizens. The two-thirds required will be 3 or 4.(Since we won't have 3.3333333 people voting one way.) If the two-thirds majority becomes overwhelmingly annoying to work out, perhaps a simple majority would do, but I don't know.
Some type of dating system will have to be decided upon in order to decide the income of the cities.
For Example, Hmm. I am at a total loss on how to establish a reliable and fair dating system. Anyone with any ideas, please respond. If someone will be busy or out of town during a certain time in this story but do not wish for their city to fall apart during the time they are away, please post something that will inform us all of that. It will also be possible to temporarily place another member that you trust in your place while you are away.
Going to War:
Before attacking another city, a formal declaration of war must occur.
For Example, A post will be placed, after the city has made its vote to go to war, saying something like Catamarca has declared war upon the city of Kosha.
Battles will have to be setup in some fair way. Please post ideas for this, too.
Armies that are traveling will take a certain amount of time to get to their destination. There will have to be a set distance between each city.
For Example, An army going from Codemia to Pynx will take x amount of time in the decided dating system.
Communication between cities:
Each city can send runners to another. The runner will arrive at his planned location in about half the time that an army will take to travel there. The runner can talk with the council of that city and be sent back with the other city's answers. The runner will then set off for his home town, taking the same amount of time to get there as he did to leave. This is how treaties, agreements or any such thing will be decided upon. Going to war does not require a runner. It only needs a clear and formal declaration of the war. I am sorry if someone misses a post and doesn't even realize that they are at war, but the council of a town will talk back in forth. This can be an excellent source for information if you miss something.
Cities can make peace with each other whether they are at war or not. Peace treaties will mean that neither town will attack each other until it is formally broken.
They can sign an alliance as long as they are not at war. Alliances mean that the cities will get a certain amount of money from each other (5-10%) of the others revenue and they will fight side-by-side in battles. Allianced cities owe each other protection.
Government within cities:
The cities council is its government. The leading citizens can vote at elections to replace their judge. Candidates will be decided upon before the election. Mercenaries can also be selected for judge. A judge's term will be a certain amount of time in the dating system.
Laws can be made. The council can pass certain laws. These laws will require a majority of the council to agree before they are passed. Some possible laws can be, Extra tax (Get more revenue but can only be going for a while before the people get tired of it and begin to move, created a Population Point penalty.), More Guards set (Take a certain amount of Population to become guards.), or Draft (Draft random town members, a Population Point penalty until law is taken out. This will be very handy for towns that are being attacked very soon, but do not have an operational army.). Other law ideas can be posted as an idea on this topic.
There will be a leading house for each city. Most likely, this will follow the game in what House rules what city. Rulers of houses get a bonust number of votes in the council.
City leaders can not be replaced.
Judges will be responsible for the law and justice. Judges decide what is best themselves, they do not have to take a vote for themselves. In the Council, Judges get a voting number bonus
Leading Citizens are not members of a House. They are important citizens that decide the safety of the town. Unlike the Judge, the Citizens must vote on their course of action.
Councils are in charge of the communication, treaties, and wars. Made up of the three above, the Council must vote on everything.
Cities will have government and councils. Judges decide the justice. Lead Citizens select the safety. The House is considered the power behind the wheel, in essence. Cities can go to war or make treaties. They can communicate and discuss. It is all a very massive and complex setup, but it may prove interesting. If it seems far to complex, please post and state what might get cut out.
There can be Mercenaries, Free-mages, travelers, or normal citizens making a living. People can die if the member that made that character wants him or her to. Another member cannot kill anothers character. New characters can be introduced by those who killed their character. To avoid complexity, it might be best if each member had only one character.
Also, to avoid complexity, any post should explain where it is.
For Example, a post in Land King Hall should start, in Land King Hall:
To post in two different places in one post, tell where you are going after finishing your post on the first location.
Some Characters should not be playable, such as Alaric. Any further questions on who is unplayable should be asked in this topic.
Other Characters can be played as. Any mercenary, Free-mage, or normal citizen. Rulers of Houses. Judges. Leading Citizens.
If several people want to be the same person. There should be a vote on it in this topic by members that will be taking part in this Endless-Story.
Finally done! Those are basics and ideas. Please post your opinion on them. Post if you will be in this. Post who you want to be. It is possible that a group could try and resettle Abydos, just a thought for later.
Also, I doubt that I want to be in charge of this. It seems altogether massive and complex. I will have my character in it, but If necessary, I will take charge of the project. If any moderator is willing to, I would gladly let them. Any member willing could also help keep things checked and under control.
We must also decide upon a date for this story to begin.
A precise post telling the population points, the revenue, the army, the exact distances, the time set, and who plays who will be posted after it is all decided.
I sign-up Wizard as a mercenary.
Also, please don't worry if you don't get the part you want or if you want to be a mercenary for a while and then a judge. If elections are kept, maybe we can all get to be who we want at certain times. If you become a House ruler or leading Citizen, you can resign at any time to let another take the place. Maybe elections can be expanded so that one can get his lost position back, but we shall ponder that.
Any leftover parts can be made as passive. Used by anyone, but a not-played character. The role could be filled at anytime with an election.